Animation Fundamentals

Friday, 25 February 2011

3D Animation. Completed 3D Character Animation

›
Here is my finished and rendered 3D character animation. After identifying the problems in my previous post, I started to find it easier an...
Wednesday, 16 February 2011

3D Animation. Progressing in Maya (Identifying Problems)

›
With Maya been new software to me, I thought it would be useful if I documented the issues that I came across, so in the future I would have...
Sunday, 6 February 2011

3D Character Animation - Finding Expressions

›
Before i began actually producing my 3D animation, i wanted to play around with some facial expressions. I think it's important to under...

References to existing 'sneaking' movements.

›
To understand movement better for my animation, i looked into a couple of existing examples that represent the 'sneaking' motion. I ...

3D Animation. Artist Research (Cultural)

›
Studio Ghibli is a Japanese film studio that produces quirky, animated movies. The majority of the titles they produced are known world wide...

3D Animation. Historical Research

›
Animation has been around for much longer than we think in terms of traditional artwork, not digital. The subject of 'motion' became...

3D Character Animation

›
For my character animation, I decided to go ahead with 3D as I want to understand the software better for future purposes. I also think it...
Wednesday, 19 January 2011

3D Animated Bouncy Ball

›
For the next part of this unit, I had to make a 3D animated bouncing ball within the software 'Maya'. This task felt daunting at fir...
Saturday, 15 January 2011

Bouncing Ball Animation Exercise.

›
For this part of the unit, i was introduced how to make a simple 2D animation on Photoshop. The task seemed relatively simple to start with,...
2 comments:
Sunday, 9 January 2011

12 Principles of Animation: Kung Fu Fighting Animation (bad example)

›
In my last post, I showed the 12 animation principles within a good animation. However, In order to obtain a greater perspective I will look...
Tuesday, 4 January 2011

12 Principles of Animation: Geri's Game (good example)

›
Animation today has crucial principles in which should be followed in order to make a successful production. To show examples of these princ...
2 comments:
Home
View web version

About Me

My photo
AlPHAJeb
I am University student studying a fDa in Games Art and Design, at NUCA (Norwich University College of the Arts) I Love pretty much everything and anything to do with Video games. Whether it's actually gaming, researching or designing concepts. I Live for the game, and the game lives for me.
View my complete profile
Powered by Blogger.